| |
NewswireToday - /newswire/ -
London, United Kingdom, 04/08/2008 - Meta Games Universal Ltd (MetaGU), today launches its Cargo™ system which allows game designers without software coding skills to produce high quality games for the regulated casino / VLT markets quickly and easily.
|
| |
Traditional game development is a slow process. It requires game designers and software developers to work together on every game. Cargo™ has been developed to put game development into the hands of game designers. It provides a friendly Graphical User Interface (GUI) where virtually any type of Casino / VLT game (not just slot games) can be generated. The designer never needs to care about software code. Because the game executables are automatically generated it removes the software coding stage completely. Cargo™ also brings significant benefits to the requirements capture, testing and approvals stages of development. By utilizing Cargo™, game designers will see dramatic improvements in productivity and reduced costs. Since revenues ultimately come from games, being able to quickly increase game libraries can only help the bottom line.
“After playing a key role in the development of an SBG platform handling over 8000 gaming terminals simultaneously and then in the development of the first US Class III approved SBG platform, I saw that content generation was a bottleneck”, said Owen Cullum, CEO of Meta Games Universal Ltd. “The need for games will explode. The bottleneck exists with traditional platforms but will be much worse moving forward due to ever reducing game replacement cycles as well as the advent of SBG.”
Cargo™ represents a new enabling technology for games. It supports development for both traditional and Server-Based Gaming (SBG) platforms without platform changes. It is based on an innovative “Model based” code generation technology (patent pending) which is uniquely applicable to both new and existing platforms. By separating design from implementation Cargo™ enables the same game to be generated for multiple platforms. Software developers can extend cargo™ to develop new types of games and interface Cargo™ to new platforms. Additionally, Cargo™ enables game production to be safely opened up to 3rd parties without exposing manufacturer software IP (Intellectual Property).
”Cargo simply represents a much more efficient way to generate games while maintaining the flexibility to develop new types of games and adapt to new technologies”, said Tobias Selwood CTO.
Cargo is currently being interfaced to a number of regulated gaming platforms and a short on-line video demonstration is available, along with additional information, at MetaGU's website.
About Meta Games Universal
Meta Games Universal is an independent software company founded by successful experienced developers in the field of regulated casino / VLT gaming machines and the associated servers. The founders, Owen Cullum and Tobias Selwood, played key roles in the development of Cyberview Technology’s SBG platform handling over 8000 gaming terminals simultaneously. Owen also led the team that developed Cyberview Technology’s Server-based downloadable platform, which was the first downloadable gaming system approved for use in US domestic Class III casinos. In addition, that system won a number of awards. Tobias, previously a software team leader at Cyberview Technology, was responsible for video terminal development and played a leading role in the development of Cyberview’s new generation server-based downloadable terminals.
|