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GetVu Introduces the World’s True First Augmented Reality Headset - In a world where technology reigns supreme, humans constantly seek to merge the lines between the real and virtual world - GetVuar.com
GetVu Introduces the World’s True First Augmented Reality Headset

 

NewswireToday - /newswire/ - San Francisco, CA, United States, 2014/05/20 - In a world where technology reigns supreme, humans constantly seek to merge the lines between the real and virtual world - GetVuar.com.

   
 
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With increasingly smarter and smarter technology on the market this desire can easily be facilitated, bringing everyday applications and entertainment to 3D life in real time. By combining both real and virtual worlds through one simple product, GETVU hopes this can be the future of Augmented Reality.

GETVU’s story begins in Coimbatore, India; where three technological wizards, Santhosh Chandrasaker, Rakesh Ramaswamy and Meenakshi Sundaram Viswanathan embarked on a groundbreaking journey to develop a truly immersive virtual reality. As augmented reality developers and huge fans of futuristic fictional movies like Minority Report and Iron Man they began working on marker-less augmented reality concepts. “ Our vision is to bring applications trapped inside mobiles and tablets to ‘real’ 3D life, allowing people to interact with them naturally”, says Rakesh Ramaswamy, Co-Founder of GETVU.  After continuous tinkering and endless coding they presented an idea to the LEAP-AXLR8R Program in San Francisco, California, where they were accepted to be part of the first 10 companies to develop solutions through the use of the Leap Motion Sensor.

This opportunity pioneered their creation of The World’s First True Augmented Reality Headset. GETVU is an indoor augmented reality headset that integrates LEAP Motion Sensor, which allows interaction with virtual objects in space using your hands, tracking their motion with sub-millimeter accuracy. Running on Android and using LEAP Motion’s advanced skeletal tracking combined with HMD (Head Mounted Display) and customized NEXUS 5; this headset provides natural hand interaction and a 90-degree field of view with stereoscopic vision. Users will be able to interact with virtual objects in the most natural way possible thus experiencing a realistic world with a virtual environment.  Current augmented reality glasses such as the infamous Google Glass and Oculus Rift, provide smaller field of views, a transparent interface and in most cases screen interaction, which does not allow the user to feel like they are fully immersed in the real world.

With an aim to deliver a true augmented reality experience lenses can be adjusted according to the individual’s vision and applications can be created via the drag and drop method. GETVU’s developer kit, will also allow developers to create Next-Gen Augmented Reality applications, in some cases only taking 30 seconds. “We will also provide a series of plug-ins for all Android based augmented reality SDK's which will enable developers to focus on creativity and not complexity. With the combined help of these SDK's and GETVU's plugins, developers can also apply advanced tracking of walls and surfaces, adds Co-Founder, Santhosh Chandrasaker.

Founded by Santhosh Chandrasaker, Rakesh Ramaswamy and Meenakshi Sundaram Viswanathan who are also GETVU’s AR developers, the team consists of Jamie Mendoza (Lead Designer).

 
 
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Written by / Agency / Source: GetVu AR

 
 

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GetVu Introduces the World’s True First Augmented Reality Headset

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Publisher Contact: Jamie Mendoza - GetVuar.com 
getvuar[.]gmail.com
 
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IMPORTANT INFORMATION: Issuance, publication or distribution of this press release in certain jurisdictions could be subject to restrictions. The recipient of this press release is responsible for using this press release and the information herein in accordance with the applicable rules and regulations in the particular jurisdiction. This press release does not constitute an offer or an offering to acquire or subscribe for any GetVu AR securities in any jurisdiction including any other companies listed or named in this release.

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